WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

4.7 (130 reviews)
WebGLGLSLGPUgraphicscompute

A comprehensive guide to mastering WebGL, GLSL, GPU and more.

Book Details
  • ISBN: 979-8286815173
  • Publication Date: June 4, 2025
  • Pages: 504
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of WebGL and GLSL, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of WebGL
  • Implement advanced techniques for GLSL
  • Optimize performance in GPU applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of WebGL and GLSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Jamie Wright
Jamie Wright
Game Developer at Intel
3 months ago

I’ve bookmarked several chapters for quick reference on graphics. The pacing is perfect—never rushed, never dragging. The architectural insights helped us redesign a major part of our system.

Jordan Mitchell
Jordan Mitchell
Embedded Systems Engineer at GitHub
11 months ago

I’ve already implemented several ideas from this book into my work with All-in-One. This book gave me a new framework for thinking about system architecture.

Riley Allen
Riley Allen
Data Scientist at Zoom
18 days ago

This book offers a fresh perspective on WebGL.

Taylor Carter
Taylor Carter
Platform Engineer at Twitter
1 months ago

The examples in this book are incredibly practical for compute.

Harper Davis
Harper Davis
Site Reliability Engineer at Zoom
6 months ago

This resource is indispensable for anyone working in WebGL.

Finley Mitchell
Finley Mitchell
UX Strategist at Amazon
6 days ago

This book completely changed my approach to All-in-One. This book strikes the perfect balance between theory and practical application. This is exactly what our team needed to overcome our technical challenges.

Logan Wright
Logan Wright
Site Reliability Engineer at Google
3 months ago

The examples in this book are incredibly practical for WebGL. This book strikes the perfect balance between theory and practical application.

Elliot Walker
Elliot Walker
Systems Architect at Netflix
12 months ago

It’s like having a mentor walk you through the nuances of WebGL+GLSL/Graphics/Compute.

Alex Williams
Alex Williams
Cloud Architect at Salesforce
8 months ago

The writing is engaging, and the examples are spot-on for All-in-One.

Morgan Mitchell
Morgan Mitchell
Technical Writer at Amazon
11 months ago

I’ve bookmarked several chapters for quick reference on WebGL+GLSL/Graphics/Compute. The troubleshooting tips alone are worth the price of admission.

Rowan Clark
Rowan Clark
Tech Lead at Tesla
16 days ago

I’ve shared this with my team to improve our understanding of (Paperback).

Parker Hall
Parker Hall
Innovation Lead at LinkedIn
10 days ago

I finally feel equipped to make informed decisions about graphics. I feel more confident tackling complex projects after reading this.

Reese Carter
Reese Carter
Cloud Architect at Facebook
7 days ago

I’ve shared this with my team to improve our understanding of WebGL+GLSL/Graphics/Compute.

Finley Wright
Finley Wright
Software Engineer at Zoom
9 days ago

A must-read for anyone trying to master WebGL.

Dakota Walker
Dakota Walker
Automation Specialist at Microsoft
5 months ago

The practical advice here is immediately applicable to All-in-One.

Noel Scott
Noel Scott
Senior Developer at Airbnb
2 months ago

I’ve shared this with my team to improve our understanding of WebGL+GLSL/Graphics/Compute. The troubleshooting tips alone are worth the price of admission. The sections on optimization helped me reduce processing time by over 30%.

Harper Torres
Harper Torres
API Evangelist at Twitter
23 days ago

I’ve already implemented several ideas from this book into my work with (Paperback). This book strikes the perfect balance between theory and practical application.

Parker Martinez
Parker Martinez
Full Stack Developer at Tesla
5 months ago

I’ve shared this with my team to improve our understanding of WebGL.

Sage Hall
Sage Hall
Site Reliability Engineer at Facebook
4 days ago

I've read many books on this topic, but this one stands out for its clarity on graphics.

Logan Wright
Logan Wright
Platform Engineer at Oracle
6 months ago

I’ve shared this with my team to improve our understanding of All-in-One.

Jordan Martinez
Jordan Martinez
Backend Developer at Shopify
12 days ago

The author has a gift for explaining complex concepts about WebGL. The author’s passion for the subject is contagious.

Kai Hall
Kai Hall
QA Analyst at Google
6 days ago

The writing is engaging, and the examples are spot-on for compute.

Avery Jones
Avery Jones
Site Reliability Engineer at Microsoft
3 months ago

I’ve shared this with my team to improve our understanding of (Paperback). I particularly appreciated the chapter on best practices and common pitfalls.

Taylor Mitchell
Taylor Mitchell
Senior Developer at IBM
4 days ago

I was struggling with until I read this book (Paperback).

Casey Garcia
Casey Garcia
Platform Engineer at Facebook
9 months ago

The examples in this book are incredibly practical for WebGL+GLSL/Graphics/Compute.

Jamie Miller
Jamie Miller
Senior Developer at Snap Inc.
1 months ago

I finally feel equipped to make informed decisions about (Paperback). I appreciated the thoughtful breakdown of common design patterns. The emphasis on scalability was exactly what our growing platform needed.

Micah Allen
Micah Allen
Embedded Systems Engineer at Dropbox
2 months ago

I’ve shared this with my team to improve our understanding of WebGL+GLSL/Graphics/Compute. The tone is encouraging and empowering, even when tackling tough topics.

Taylor Young
Taylor Young
Site Reliability Engineer at Google
22 days ago

This book offers a fresh perspective on WebGL+GLSL/Graphics/Compute.

Quinn Clark
Quinn Clark
ML Engineer at IBM
5 days ago

I’ve shared this with my team to improve our understanding of compute. It’s the kind of book you’ll keep on your desk, not your shelf.

River Adams
River Adams
Automation Specialist at Twitter
3 months ago

A must-read for anyone trying to master All-in-One.

Skyler Hall
Skyler Hall
API Evangelist at GitHub
11 months ago

This resource is indispensable for anyone working in WebGL+GLSL/Graphics/Compute. The troubleshooting tips alone are worth the price of admission. The testing strategies have improved our coverage and confidence.

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