WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

4.7 (92 reviews)
WebGLGLSLGPUgraphicscompute

A comprehensive guide to mastering WebGL, GLSL, GPU and more.

Book Details
  • ISBN: 979-8286815173
  • Publication Date: June 4, 2025
  • Pages: 499
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of WebGL and GLSL, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of WebGL
  • Implement advanced techniques for GLSL
  • Optimize performance in GPU applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of WebGL and GLSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Sage Davis
Sage Davis
Tech Lead at Apple
22 days ago

The author's experience really shines through in their treatment of compute. The pacing is perfect—never rushed, never dragging. It’s helped me mentor junior developers more effectively.

Rowan Hill
Rowan Hill
Software Engineer at Microsoft
6 months ago

I was struggling with until I read this book (Paperback). The pacing is perfect—never rushed, never dragging.

Charlie Lopez
Charlie Lopez
Game Developer at LinkedIn
9 months ago

This is now my go-to reference for all things related to compute.

Sage Adams
Sage Adams
Embedded Systems Engineer at Zoom
8 days ago

This book made me rethink how I approach All-in-One.

Kai Baker
Kai Baker
Backend Developer at GitHub
30 days ago

This book offers a fresh perspective on graphics. I particularly appreciated the chapter on best practices and common pitfalls.

Quinn King
Quinn King
Systems Architect at Adobe
10 days ago

The examples in this book are incredibly practical for WebGL.

Logan Adams
Logan Adams
Platform Engineer at LinkedIn
30 days ago

It’s rare to find something this insightful about WebGL.

Parker Allen
Parker Allen
Full Stack Developer at Twitter
24 days ago

The practical advice here is immediately applicable to All-in-One.

Noel Mitchell
Noel Mitchell
Product Designer at Red Hat
13 days ago

This book made me rethink how I approach WebGL+GLSL/Graphics/Compute. This book strikes the perfect balance between theory and practical application.

Reese Allen
Reese Allen
Platform Engineer at Google
7 months ago

I've been recommending this to all my colleagues working with All-in-One.

River Brown
River Brown
Software Engineer at Slack
13 days ago

This book gave me the confidence to tackle challenges in WebGL+GLSL/Graphics/Compute.

Riley King
Riley King
DevOps Specialist at Nvidia
18 days ago

The practical advice here is immediately applicable to graphics. I appreciated the thoughtful breakdown of common design patterns. I’ve used several of the patterns described here in production already.

Avery Nelson
Avery Nelson
Product Designer at Spotify
3 months ago

The author has a gift for explaining complex concepts about WebGL+GLSL/Graphics/Compute. The diagrams and visuals made complex ideas much easier to grasp.

Micah Davis
Micah Davis
DevOps Specialist at Microsoft
15 days ago

This book made me rethink how I approach WebGL+GLSL/Graphics/Compute.

Emerson Adams
Emerson Adams
Embedded Systems Engineer at Atlassian
24 days ago

I keep coming back to this book whenever I need guidance on compute. It’s packed with practical wisdom that only comes from years in the field.

Skyler Lopez
Skyler Lopez
Tech Lead at Dropbox
3 months ago

This book distilled years of confusion into a clear roadmap for WebGL.

Morgan Carter
Morgan Carter
Security Engineer at LinkedIn
2 months ago

I’ve bookmarked several chapters for quick reference on All-in-One. I was able to apply what I learned immediately to a client project. It’s become a shared resource across multiple teams in our organization.

River Nelson
River Nelson
Platform Engineer at Airbnb
10 months ago

The insights in this book helped me solve a critical problem with graphics. The practical examples helped me implement better solutions in my projects.

Jordan Mitchell
Jordan Mitchell
API Evangelist at GitHub
8 months ago

I've read many books on this topic, but this one stands out for its clarity on compute.

Alex Johnson
Alex Johnson
AI Researcher at Intel
5 months ago

This book made me rethink how I approach (Paperback). I particularly appreciated the chapter on best practices and common pitfalls. The emphasis on readability and structure has elevated our entire codebase.

Dakota Garcia
Dakota Garcia
API Evangelist at Stripe
11 months ago

It’s like having a mentor walk you through the nuances of WebGL+GLSL/Graphics/Compute. This book strikes the perfect balance between theory and practical application.

Finley Clark
Finley Clark
ML Engineer at GitHub
25 days ago

The practical advice here is immediately applicable to WebGL.

Sage Nelson
Sage Nelson
Mobile Developer at Airbnb
7 days ago

I was struggling with until I read this book All-in-One.

Finley Miller
Finley Miller
AI Researcher at GitHub
10 months ago

It’s the kind of book that stays relevant no matter how much you know about WebGL. It’s the kind of book you’ll keep on your desk, not your shelf. I’ve used several of the patterns described here in production already.

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