Ray-Tracing Pocket Book (Paperback)

Ray-Tracing Pocket Book (Paperback)

4.7 (96 reviews)
ray tracingrenderinggraphics3Dvisual effects

A comprehensive guide to mastering ray tracing, rendering, graphics and more.

Book Details
  • ISBN: 979-8287926540
  • Publication Date: April 28, 2025
  • Pages: 459
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of ray tracing and rendering, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of ray tracing
  • Implement advanced techniques for rendering
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of ray tracing and rendering. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Jamie Mitchell
Jamie Mitchell
Systems Architect at Facebook
20 days ago

I keep coming back to this book whenever I need guidance on (Paperback). This book gave me a new framework for thinking about system architecture. The testing strategies have improved our coverage and confidence.

Riley Adams
Riley Adams
Backend Developer at Intel
15 days ago

This book offers a fresh perspective on Ray-Tracing. The writing style is clear, concise, and refreshingly jargon-free.

Rowan Young
Rowan Young
ML Engineer at GitHub
4 days ago

This book made me rethink how I approach Pocket.

Sage Allen
Sage Allen
Embedded Systems Engineer at Zoom
12 months ago

It’s rare to find something this insightful about rendering.

Jamie Jones
Jamie Jones
Software Engineer at Intel
9 days ago

The writing is engaging, and the examples are spot-on for (Paperback). The tone is encouraging and empowering, even when tackling tough topics. It’s helped me write cleaner, more maintainable code across the board.

Skyler Martinez
Skyler Martinez
Frontend Engineer at Facebook
27 days ago

I wish I'd discovered this book earlier—it’s a game changer for (Paperback). The author's real-world experience shines through in every chapter.

Alex King
Alex King
Automation Specialist at Slack
2 months ago

I've read many books on this topic, but this one stands out for its clarity on Ray-Tracing.

Reese Adams
Reese Adams
ML Engineer at Netflix
7 months ago

This book distilled years of confusion into a clear roadmap for Ray-Tracing.

Elliot Clark
Elliot Clark
Senior Developer at Twitter
11 months ago

The author has a gift for explaining complex concepts about ray tracing.

Finley Williams
Finley Williams
Game Developer at IBM
4 months ago

I’ve shared this with my team to improve our understanding of graphics. The diagrams and visuals made complex ideas much easier to grasp. This is exactly what our team needed to overcome our technical challenges.

Noel King
Noel King
AI Researcher at Snap Inc.
2 months ago

This helped me connect the dots I’d been missing in Pocket. The author’s passion for the subject is contagious.

Taylor Adams
Taylor Adams
Site Reliability Engineer at Intel
7 days ago

The examples in this book are incredibly practical for visual effects.

Sage Miller
Sage Miller
Site Reliability Engineer at Nvidia
9 days ago

It’s like having a mentor walk you through the nuances of (Paperback).

River Garcia
River Garcia
Cloud Architect at Zoom
19 days ago

The author's experience really shines through in their treatment of visual effects.

Rowan Hall
Rowan Hall
API Evangelist at Stripe
1 days ago

I’ve bookmarked several chapters for quick reference on (Paperback). The writing style is clear, concise, and refreshingly jargon-free. This book gave me the tools to finally tackle that long-standing bottleneck.

Rowan Green
Rowan Green
Backend Developer at Adobe
11 months ago

I wish I'd discovered this book earlier—it’s a game changer for graphics. I appreciated the thoughtful breakdown of common design patterns.

Blake Davis
Blake Davis
Software Engineer at Shopify
2 days ago

It’s the kind of book that stays relevant no matter how much you know about ray tracing.

Jamie Clark
Jamie Clark
Senior Developer at Adobe
14 days ago

I’ve shared this with my team to improve our understanding of visual effects. I appreciated the thoughtful breakdown of common design patterns.

Noel Nguyen
Noel Nguyen
Software Engineer at Amazon
1 months ago

I was struggling with until I read this book rendering.

Finley Clark
Finley Clark
UX Strategist at IBM
16 days ago

The examples in this book are incredibly practical for visual effects.

River Mitchell
River Mitchell
Game Developer at Pinterest
25 days ago

The clarity and depth here are unmatched when it comes to graphics.

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