Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

4.7 (164 reviews)
programminggraphicscomputeshaderray-tracingaivulkan

A comprehensive guide to mastering programming, graphics, compute and more.

Book Details
  • ISBN: 979-8346009634
  • Publication Date: November 9, 2024
  • Pages: 359
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of programming and graphics, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of programming
  • Implement advanced techniques for graphics
  • Optimize performance in compute applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of programming and graphics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Harper Carter
Harper Carter
Backend Developer at Dropbox
4 months ago

I’ve bookmarked several chapters for quick reference on (Beginners. The writing style is clear, concise, and refreshingly jargon-free. I’ve already seen fewer bugs and smoother deployments since applying these ideas.

Harper Baker
Harper Baker
Innovation Lead at Netflix
11 months ago

This book gave me the confidence to tackle challenges in graphics. This book gave me a new framework for thinking about system architecture.

Avery Young
Avery Young
UX Strategist at Facebook
20 days ago

It’s rare to find something this insightful about Vulkan.

Blake Mitchell
Blake Mitchell
Software Engineer at Pinterest
11 months ago

I've read many books on this topic, but this one stands out for its clarity on Everything.

Morgan Garcia
Morgan Garcia
Mobile Developer at Spotify
6 days ago

I’ve bookmarked several chapters for quick reference on ray-tracing. This book strikes the perfect balance between theory and practical application. It’s helped me mentor junior developers more effectively.

Reese Johnson
Reese Johnson
Platform Engineer at Dropbox
9 months ago

The insights in this book helped me solve a critical problem with (Beginners. The pacing is perfect—never rushed, never dragging.

Parker Young
Parker Young
DevOps Specialist at Snap Inc.
17 days ago

A must-read for anyone trying to master programming.

Skyler King
Skyler King
Backend Developer at Pinterest
4 months ago

I keep coming back to this book whenever I need guidance on (Beginners.

Morgan Adams
Morgan Adams
Platform Engineer at Pinterest
5 months ago

The insights in this book helped me solve a critical problem with graphics.

Kai Lopez
Kai Lopez
Security Engineer at Atlassian
11 months ago

The clarity and depth here are unmatched when it comes to graphics. The code samples are well-documented and easy to adapt to real projects.

Morgan Allen
Morgan Allen
Site Reliability Engineer at Nvidia
25 days ago

I've read many books on this topic, but this one stands out for its clarity on compute.

Noel Johnson
Noel Johnson
Mobile Developer at Microsoft
10 months ago

The writing is engaging, and the examples are spot-on for (Beginners.

Elliot Miller
Elliot Miller
Frontend Engineer at Apple
7 months ago

I was struggling with until I read this book shader. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. I’ve bookmarked several sections for quick reference during development.

Jules Hall
Jules Hall
Innovation Lead at Nvidia
6 days ago

The author has a gift for explaining complex concepts about Owners'. I’ve already recommended this to several teammates and junior devs.

Finley Nelson
Finley Nelson
Tech Lead at Airbnb
13 days ago

The examples in this book are incredibly practical for Vulkan.

Logan King
Logan King
Full Stack Developer at Netflix
27 days ago

The practical advice here is immediately applicable to Vulkan. The author anticipates the reader’s questions and answers them seamlessly.

Micah Johnson
Micah Johnson
DevOps Specialist at GitHub
10 days ago

This is now my go-to reference for all things related to ray-tracing.

Taylor Walker
Taylor Walker
ML Engineer at Red Hat
7 months ago

I’ve already implemented several ideas from this book into my work with shader. The pacing is perfect—never rushed, never dragging. It’s helped me mentor junior developers more effectively.

Kai Martinez
Kai Martinez
QA Analyst at Google
26 days ago

The clarity and depth here are unmatched when it comes to Started. I especially liked the real-world case studies woven throughout.

Jules Torres
Jules Torres
DevOps Specialist at Zoom
14 days ago

I wish I'd discovered this book earlier—it’s a game changer for shader.

Parker Brown
Parker Brown
Site Reliability Engineer at LinkedIn
20 days ago

It’s rare to find something this insightful about programming.

Reese Garcia
Reese Garcia
Cloud Architect at Snap Inc.
3 months ago

This helped me connect the dots I’d been missing in Owners'. It’s packed with practical wisdom that only comes from years in the field. We’ve adopted several practices from this book into our sprint planning.

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