Don't Wait!: Build Retro Games and Level Up Your Skills

Don't Wait!: Build Retro Games and Level Up Your Skills

4.7 (63 reviews)
Retro GamesArcade DevelopmentGame ProgrammingBeginner CodingCreative TechIndie Game DevelopmentLearning to Code2D GamesGame Design BasicsProgramming for Beginners

A comprehensive guide to mastering Retro Games, Arcade Development, Game Programming and more.

Book Details
  • ISBN: 9798242145474
  • Publication Date: 2026
  • Pages: 530
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of Retro Games and Arcade Development, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of Retro Games
  • Implement advanced techniques for Arcade Development
  • Optimize performance in Game Programming applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of Retro Games and Arcade Development. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Emerson Adams
Emerson Adams
Automation Specialist at Adobe
12 days ago

The insights in this book helped me solve a critical problem with Games. The writing style is clear, concise, and refreshingly jargon-free. I've already seen improvements in my code quality after applying these techniques.

Jamie Carter
Jamie Carter
Technical Writer at Intel
16 days ago

I’ve already implemented several ideas from this book into my work with Don't. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Elliot Nguyen
Elliot Nguyen
Security Engineer at Pinterest
11 months ago

I’ve shared this with my team to improve our understanding of Learning to Code.

Avery Carter
Avery Carter
DevOps Specialist at Spotify
3 months ago

This book offers a fresh perspective on Skills.

Dakota Lopez
Dakota Lopez
Data Scientist at Facebook
18 days ago

I keep coming back to this book whenever I need guidance on Game Programming.

Quinn Torres
Quinn Torres
QA Analyst at Salesforce
10 months ago

I’ve already implemented several ideas from this book into my work with Wait!:. The author's real-world experience shines through in every chapter.

Emerson Clark
Emerson Clark
Tech Lead at Salesforce
10 months ago

This book completely changed my approach to Creative Tech.

Blake Hill
Blake Hill
API Evangelist at Nvidia
11 months ago

I wish I'd discovered this book earlier—it’s a game changer for Retro Games.

Micah Williams
Micah Williams
Full Stack Developer at Nvidia
10 months ago

I’ve already implemented several ideas from this book into my work with Game Programming.

Harper Walker
Harper Walker
UX Strategist at Shopify
9 months ago

I finally feel equipped to make informed decisions about 2D Games. I especially liked the real-world case studies woven throughout.

Dakota Clark
Dakota Clark
DevOps Specialist at Salesforce
21 days ago

The writing is engaging, and the examples are spot-on for Indie Game Development.

Micah Hall
Micah Hall
Security Engineer at Zoom
1 days ago

This book distilled years of confusion into a clear roadmap for 2D Games.

Alex Walker
Alex Walker
Data Scientist at LinkedIn
30 days ago

I wish I'd discovered this book earlier—it’s a game changer for Build.

Sage Johnson
Sage Johnson
Backend Developer at Netflix
4 days ago

This book distilled years of confusion into a clear roadmap for Build. I particularly appreciated the chapter on best practices and common pitfalls. I’ve used several of the patterns described here in production already.

Reese Mitchell
Reese Mitchell
Full Stack Developer at Adobe
30 days ago

This helped me connect the dots I’d been missing in Retro Games. The code samples are well-documented and easy to adapt to real projects.

Alex Baker
Alex Baker
Platform Engineer at Spotify
7 months ago

The examples in this book are incredibly practical for Level.

Kai Clark
Kai Clark
API Evangelist at LinkedIn
5 months ago

A must-read for anyone trying to master Skills.

Emerson Adams
Emerson Adams
Security Engineer at Airbnb
3 months ago

I finally feel equipped to make informed decisions about Build.

Logan Scott
Logan Scott
Software Engineer at Slack
3 months ago

A must-read for anyone trying to master Game Programming. The writing style is clear, concise, and refreshingly jargon-free. It’s helped me write cleaner, more maintainable code across the board.

Blake Lewis
Blake Lewis
Backend Developer at Stripe
26 days ago

This book made me rethink how I approach Don't. The exercises at the end of each chapter helped solidify my understanding.

Avery Hall
Avery Hall
Backend Developer at Google
6 months ago

The examples in this book are incredibly practical for Game Design Basics.

Noel Brown
Noel Brown
Game Developer at Shopify
16 days ago

I’ve already implemented several ideas from this book into my work with 2D Games. It’s packed with practical wisdom that only comes from years in the field.

River Johnson
River Johnson
QA Analyst at Nvidia
3 months ago

This book gave me the confidence to tackle challenges in Learning to Code.

Alex Clark
Alex Clark
Backend Developer at Twitter
4 months ago

The author's experience really shines through in their treatment of Programming for Beginners.

Jamie Scott
Jamie Scott
Security Engineer at Twitter
3 months ago

It’s like having a mentor walk you through the nuances of 2D Games.

Jules Young
Jules Young
Frontend Engineer at Intel
30 days ago

After reading this, I finally understand the intricacies of Games. The writing style is clear, concise, and refreshingly jargon-free. The emphasis on readability and structure has elevated our entire codebase.

Skyler Allen
Skyler Allen
Technical Writer at Google
25 days ago

I finally feel equipped to make informed decisions about Don't. The author’s passion for the subject is contagious.

Avery Smith
Avery Smith
Cloud Architect at Intel
25 days ago

This book bridges the gap between theory and practice in Beginner Coding.

River Garcia
River Garcia
ML Engineer at IBM
1 months ago

I’ve bookmarked several chapters for quick reference on Skills.

Riley Lopez
Riley Lopez
API Evangelist at Nvidia
12 months ago

I finally feel equipped to make informed decisions about Indie Game Development.

Casey Adams
Casey Adams
Embedded Systems Engineer at Spotify
18 days ago

This book offers a fresh perspective on Beginner Coding. I’ve already recommended this to several teammates and junior devs.

Alex Clark
Alex Clark
Full Stack Developer at Shopify
1 months ago

This is now my go-to reference for all things related to 2D Games.

Kai Nguyen
Kai Nguyen
AI Researcher at Zoom
8 days ago

The writing is engaging, and the examples are spot-on for Retro. It’s the kind of book you’ll keep on your desk, not your shelf. It helped me refactor legacy code with confidence and clarity.

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