QuickStart Guide to Game Physics
A comprehensive guide to mastering Game Physics, Collision Detection, Rigid Body Simulation and more.
Book Details
- ISBN: 9798264282454
- Publication Date: May 14, 2025
- Pages: 550
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of Game Physics and Collision Detection, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of Game Physics
- Implement advanced techniques for Collision Detection
- Optimize performance in Rigid Body Simulation applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of Game Physics and Collision Detection. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This book completely changed my approach to Game Physics. The tone is encouraging and empowering, even when tackling tough topics. I'm planning to use this as a textbook for my team's training program.
The clarity and depth here are unmatched when it comes to Simulation. I particularly appreciated the chapter on best practices and common pitfalls.
The clarity and depth here are unmatched when it comes to Guide.
The clarity and depth here are unmatched when it comes to Game Physics. It’s the kind of book you’ll keep on your desk, not your shelf.
This resource is indispensable for anyone working in Physics.
A must-read for anyone trying to master Unreal Engine.
The writing is engaging, and the examples are spot-on for Simulation.
It’s like having a mentor walk you through the nuances of Unity. The exercises at the end of each chapter helped solidify my understanding. It helped me refactor legacy code with confidence and clarity.
It’s like having a mentor walk you through the nuances of Unreal Engine. I feel more confident tackling complex projects after reading this.
I was struggling with until I read this book Physics Engines.
This book bridges the gap between theory and practice in Game Development.
The insights in this book helped me solve a critical problem with Collision Detection. The author anticipates the reader’s questions and answers them seamlessly.
This book made me rethink how I approach Unity.
I’ve already implemented several ideas from this book into my work with Physics Engines. It’s the kind of book you’ll keep on your desk, not your shelf.
It’s rare to find something this insightful about Motion.
The writing is engaging, and the examples are spot-on for Simulation.
I wish I'd discovered this book earlier—it’s a game changer for Motion. I especially liked the real-world case studies woven throughout. The architectural insights helped us redesign a major part of our system.
This book offers a fresh perspective on Motion. This book strikes the perfect balance between theory and practical application.
I was struggling with until I read this book Game Development.
This is now my go-to reference for all things related to Physics.
The author's experience really shines through in their treatment of Gravity. I especially liked the real-world case studies woven throughout. The emphasis on scalability was exactly what our growing platform needed.
I’ve shared this with my team to improve our understanding of Gravity. I found myself highlighting entire pages—it’s that insightful.
It’s rare to find something this insightful about Guide.
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