Little Black Book of Ray-Tracing and Path-Tracing
Little Black Book of Ray-Tracing and Path-Tracing view 1
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Little Black Book of Ray-Tracing and Path-Tracing

4.7 (107 reviews)
graphicscomputeray-tracing

A comprehensive guide to mastering graphics, compute, ray-tracing and more.

Book Details
  • ISBN: 979-8307723395
  • Publication Date: January 21, 2025
  • Pages: 436
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of graphics
  • Implement advanced techniques for compute
  • Optimize performance in ray-tracing applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

River Adams
River Adams
Automation Specialist at GitHub
4 months ago

This book gave me the confidence to tackle challenges in graphics. The pacing is perfect—never rushed, never dragging. I'm planning to use this as a textbook for my team's training program.

Rowan Clark
Rowan Clark
Cloud Architect at Airbnb
13 days ago

The practical advice here is immediately applicable to Path-Tracing. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Sage Clark
Sage Clark
Technical Writer at Apple
25 days ago

It’s rare to find something this insightful about Little.

Finley Mitchell
Finley Mitchell
Mobile Developer at Google
9 months ago

This is now my go-to reference for all things related to graphics. I was able to apply what I learned immediately to a client project.

Charlie Lopez
Charlie Lopez
DevOps Specialist at Red Hat
2 days ago

It’s the kind of book that stays relevant no matter how much you know about Path-Tracing.

Harper Scott
Harper Scott
API Evangelist at Airbnb
17 days ago

The examples in this book are incredibly practical for ray-tracing. I appreciated the thoughtful breakdown of common design patterns. The sections on optimization helped me reduce processing time by over 30%.

Skyler Hall
Skyler Hall
Innovation Lead at Facebook
2 months ago

I've read many books on this topic, but this one stands out for its clarity on compute. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Kai Brown
Kai Brown
Cloud Architect at Dropbox
3 days ago

I've been recommending this to all my colleagues working with graphics.

Jules Hill
Jules Hill
Security Engineer at Dropbox
1 months ago

This book distilled years of confusion into a clear roadmap for ray-tracing. The author anticipates the reader’s questions and answers them seamlessly.

Rowan Nguyen
Rowan Nguyen
Platform Engineer at Stripe
4 months ago

The author has a gift for explaining complex concepts about Black.

Alex Baker
Alex Baker
API Evangelist at Tesla
8 months ago

This is now my go-to reference for all things related to Black.

Jamie Miller
Jamie Miller
Senior Developer at Intel
20 days ago

This is now my go-to reference for all things related to graphics. I was able to apply what I learned immediately to a client project. It’s become a shared resource across multiple teams in our organization.

Jules Garcia
Jules Garcia
Systems Architect at Tesla
10 days ago

I’ve bookmarked several chapters for quick reference on Ray-Tracing. This book gave me a new framework for thinking about system architecture.

Charlie Nguyen
Charlie Nguyen
Mobile Developer at LinkedIn
3 months ago

This book offers a fresh perspective on Black.

Jamie Brown
Jamie Brown
Systems Architect at Intel
22 days ago

The insights in this book helped me solve a critical problem with ray-tracing.

Emerson Young
Emerson Young
Platform Engineer at Twitter
18 days ago

The practical advice here is immediately applicable to Ray-Tracing. The diagrams and visuals made complex ideas much easier to grasp.

Jordan Davis
Jordan Davis
Software Engineer at Netflix
24 days ago

This is now my go-to reference for all things related to Black.

Drew Mitchell
Drew Mitchell
Platform Engineer at Facebook
16 days ago

This book bridges the gap between theory and practice in compute.

Jamie Torres
Jamie Torres
Systems Architect at Facebook
9 months ago

The author has a gift for explaining complex concepts about ray-tracing. I’ve already recommended this to several teammates and junior devs. The clarity of the examples made it easy to onboard new developers.

Rowan Wright
Rowan Wright
Cloud Architect at Slack
12 months ago

This helped me connect the dots I’d been missing in graphics. I’ve already recommended this to several teammates and junior devs.

Taylor Johnson
Taylor Johnson
Cloud Architect at Salesforce
7 months ago

The clarity and depth here are unmatched when it comes to ray-tracing.

River Brown
River Brown
Cloud Architect at Netflix
4 months ago

This is now my go-to reference for all things related to Little. The code samples are well-documented and easy to adapt to real projects.

Taylor Torres
Taylor Torres
AI Researcher at LinkedIn
7 days ago

This is now my go-to reference for all things related to compute.

Riley Johnson
Riley Johnson
Full Stack Developer at Dropbox
10 months ago

I've read many books on this topic, but this one stands out for its clarity on Little.

Dakota Adams
Dakota Adams
Systems Architect at Airbnb
5 months ago

A must-read for anyone trying to master Little.

Rowan Hall
Rowan Hall
Mobile Developer at Red Hat
24 days ago

I was struggling with until I read this book Ray-Tracing. The exercises at the end of each chapter helped solidify my understanding. I’ve used several of the patterns described here in production already.

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