WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations
A comprehensive guide to mastering webgpu, wgsl, programming and more.
Book Details
- ISBN: 979-8320143545
- Publication Date: March 18, 2024
- Pages: 580
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of webgpu
- Implement advanced techniques for wgsl
- Optimize performance in programming applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This resource is indispensable for anyone working in Fractals,. I feel more confident tackling complex projects after reading this. The modular design principles helped us break down a monolith.
The writing is engaging, and the examples are spot-on for Image. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
It’s like having a mentor walk you through the nuances of 2D/3D,.
The writing is engaging, and the examples are spot-on for webgpu.
It’s the kind of book that stays relevant no matter how much you know about Fractals,. The author anticipates the reader’s questions and answers them seamlessly. The modular design principles helped us break down a monolith.
This book made me rethink how I approach webgpu. The troubleshooting tips alone are worth the price of admission.
The author's experience really shines through in their treatment of Simulations.
I keep coming back to this book whenever I need guidance on Image.
It’s the kind of book that stays relevant no matter how much you know about Example:.
It’s the kind of book that stays relevant no matter how much you know about Geometry,. The author’s passion for the subject is contagious. It’s helped me write cleaner, more maintainable code across the board.
I wish I'd discovered this book earlier—it’s a game changer for Image. The exercises at the end of each chapter helped solidify my understanding.
The clarity and depth here are unmatched when it comes to simulation.
This book completely changed my approach to Image.
I’ve bookmarked several chapters for quick reference on Procedural.
The insights in this book helped me solve a critical problem with visualization. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. I’ve already seen fewer bugs and smoother deployments since applying these ideas.
This book completely changed my approach to Geometry,. I appreciated the thoughtful breakdown of common design patterns.
After reading this, I finally understand the intricacies of Simulations.
This resource is indispensable for anyone working in 2D/3D,.
It’s the kind of book that stays relevant no matter how much you know about Ray-Tracing,. The author's real-world experience shines through in every chapter. It’s become a shared resource across multiple teams in our organization.
Join the Discussion
Related Books
Introduction to Regular Expressions in 20 Minutes: (Coffee Book Series)
Published: December 7, 2022
View Details