Special Effects Programming with WebGPU
A comprehensive guide to mastering webgpu, wgsl, programming and more.
Book Details
- ISBN: 979-8336686364
- Publication Date: August 24, 2024
- Pages: 454
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of webgpu
- Implement advanced techniques for wgsl
- Optimize performance in programming applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I was struggling with until I read this book programming. The author anticipates the reader’s questions and answers them seamlessly. I've already seen improvements in my code quality after applying these techniques.
This book bridges the gap between theory and practice in Programming. I particularly appreciated the chapter on best practices and common pitfalls.
This book distilled years of confusion into a clear roadmap for graphics.
I keep coming back to this book whenever I need guidance on programming. Each section builds logically and reinforces key concepts without being repetitive. The clarity of the examples made it easy to onboard new developers.
This book completely changed my approach to programming. Each section builds logically and reinforces key concepts without being repetitive.
This book completely changed my approach to graphics.
It’s the kind of book that stays relevant no matter how much you know about graphics. I was able to apply what I learned immediately to a client project. The clarity of the examples made it easy to onboard new developers.
I’ve shared this with my team to improve our understanding of compute. The code samples are well-documented and easy to adapt to real projects.
After reading this, I finally understand the intricacies of WebGPU.
I've been recommending this to all my colleagues working with shader. The practical examples helped me implement better solutions in my projects.
I’ve bookmarked several chapters for quick reference on graphics.
This book distilled years of confusion into a clear roadmap for simulation. This book strikes the perfect balance between theory and practical application. It’s helped me write cleaner, more maintainable code across the board.
I've been recommending this to all my colleagues working with simulation. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
This is now my go-to reference for all things related to webgpu.
A must-read for anyone trying to master shader. I appreciated the thoughtful breakdown of common design patterns.
This book offers a fresh perspective on WebGPU.
The examples in this book are incredibly practical for Effects. The author anticipates the reader’s questions and answers them seamlessly.
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