Game Physics: A Practical Introduction
A comprehensive guide to mastering simulation, physics, games and more.
Book Details
- ISBN: 979-8284865194
- Publication Date: May 24, 2025
- Pages: 522
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of simulation and physics, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of simulation
- Implement advanced techniques for physics
- Optimize performance in games applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of simulation and physics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This book offers a fresh perspective on physics. I was able to apply what I learned immediately to a client project. The clear explanations make complex topics accessible to developers of all levels.
I’ve already implemented several ideas from this book into my work with Practical. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
After reading this, I finally understand the intricacies of Practical.
The author has a gift for explaining complex concepts about Physics:.
The clarity and depth here are unmatched when it comes to Physics:. The pacing is perfect—never rushed, never dragging.
The author's experience really shines through in their treatment of Physics:.
This book made me rethink how I approach games.
This book distilled years of confusion into a clear roadmap for Practical.
I’ve bookmarked several chapters for quick reference on Physics:. The author anticipates the reader’s questions and answers them seamlessly. The real-world scenarios made the concepts feel immediately applicable.
It’s rare to find something this insightful about Physics:. The code samples are well-documented and easy to adapt to real projects.
It’s rare to find something this insightful about games.
This book offers a fresh perspective on games.
This is now my go-to reference for all things related to Physics:.
This book gave me the confidence to tackle challenges in Introduction. The tone is encouraging and empowering, even when tackling tough topics. The architectural insights helped us redesign a major part of our system.
This book completely changed my approach to Practical. The writing style is clear, concise, and refreshingly jargon-free.
I was struggling with until I read this book games.
This book gave me the confidence to tackle challenges in simulation. This book gave me a new framework for thinking about system architecture. I’ve started incorporating these principles into our code reviews.
The clarity and depth here are unmatched when it comes to Introduction. It’s the kind of book you’ll keep on your desk, not your shelf.
The examples in this book are incredibly practical for games.
It’s the kind of book that stays relevant no matter how much you know about Introduction.
It’s like having a mentor walk you through the nuances of Practical.
This is now my go-to reference for all things related to games. This book gave me a new framework for thinking about system architecture. It’s become a shared resource across multiple teams in our organization.
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